However, if the artists cannot build their own textures, they are limited to using commercial textures. In this enhanced 3rd edition of Luke Ahearn's gem of a book, not only does Luke teach you how to create your own unique textures, he also teaches how to create shaders (the visual effects - reflections, refractions, opacity - that make textures come to life) and materials (collections of shaders that fill well together to map to a particular scene or environment). You can now expand your skill set immeasurably, and create more compelling, varied art work from scratch.
3D Game Textures - Create Professional Game Art Using Photoshop, 3rd edition
2011 | 416 Pages | ISBN: 0240820770 | PDF | 68 MB
download
Wait 5 second and then Click on the Top of The Page SKIP AD
2011 | 416 Pages | ISBN: 0240820770 | PDF | 68 MB
download
Wait 5 second and then Click on the Top of The Page SKIP AD
Sign up here with your email
ConversionConversion EmoticonEmoticon